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banner 20 Apr 2026 | by: trevor | 2 min. (302 words)

The Eldritch Update

Hi everyone!

At the end of last year we ran a poll amongst players in our Discord server to pick a future art theme. The “Eldritch” theme won with a commanding showing, and our artist has been working ever since to interpret it in our art style.

This has now arrived in the form of the new Eldritch exotic art pack! This new art pack contains:

  • A new complete set of functional buildings.
  • A new wall style.
  • A new air vehicle (requires also having the Vehicles tech developed).
  • Five new character costume presets.
  • More than a dozen new scenery items.

Also in this update:

  • About a dozen more new scenery items, mostly focused on bones and skeletons (these are accessible alongside most of the other bone-themed scenery items, in the “Earthworks” scenery tool)
  • Fixed a bug which caused players to slip off vehicles they were standing on if they sent an IM to a friend while the vehicle was in motion.
  • Fixed a bug which caused players to sometimes not go to certain destinations if the only way to get there was a dock positioned so that it was jutting far out over the water. (they’d still use the docks if there was another way to get to the destination, but not if the docks were the only path)
  • Fixed splitting of network pipes that cross region boundaries.
  • Fixed NPCs, elite monsters, and dungeon monsters auto-leveling to keep them at an appropriate level relative to their region even when you change the region level range.

…and a bunch of other small bug fixes!

Big thanks to everyone who has sent in feedback and bug reports!

In other news, I’m still spending most of my time making progress on the upcoming Factions update; watch this space for progress reports in the near future!

—Trevor
devlog content wip

The Impenetrable Update

Survey some solid scenery situations…

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